San Francisco-based game development studio Clockwork Labs (whose funding was recently backed by Supercell, Firstmute Capital, 1Up Ventures, Supernode, and Skycatcher) unveiled its first game called BitCraft yesterday, describing it as a community sandbox MMORPG that takes place in a single and fully editable game world.
The developers have stressed that this game will enable many different playstyles, such as farming, hunting, crafting, city-building, and even social strategy. Players may explore the world’s ancient ruins to uncover mysterious lost technology; they can choose to become a master crafter renowned in all the land or to build a small town that can eventually become the huge capital of an empire.
Tyler Cloutier, co-founder of Clockwork Labs, said:
Alessandro Asoni, co-founder of Clockwork Labs, added:
You may now sign up for the Pre-Alpha of BitCraft on the official website. Testing will begin this Fall, as Clockwork Labs seeks to gather initial feedback and test core mechanics. BitCraft is targeting a PC launch at first, though the goal is to eventually release on other platforms as well with cross-platform features.