During CD Projekt RED’s Q3 2021 earnings call, president and CEO Adam Kiciński confirmed that both Cyberpunk 2077 next-gen and The Witcher 3 next-gen are on track for their new respective release windows of Q1 2022 and Q2 2022.

During the Q&A segment of the presentation, Kiciński explained why both were delayed out of their original Q4 2021 targets. With Cyberpunk 2077, CD Projekt RED clearly wants to ensure the next-gen version launch will be smooth unlike the original launch on PlayStation 4 and Xbox One consoles. Interestingly, the executive said a set of system-level improvements are also happening with Update 1.5 (due to launch alongside the next-gen version), and that’s mostly where the testing is taking place.

The Witcher 3 is different. Due to its relatively old age, CDPR and Saber Interactive (which is leading development on the next-gen ports) want to ensure the newly added technologies like ray tracing won’t cause any problems.

Later in the Q&A section, Kiciński also answered a question regarding the likelihood of Cyberpunk 2077 joining subscription services such as Microsoft’s Game Pass or Sony’s PlayStation Now. It may happen, he said, but not until much later.

With The Witcher 3 next-gen, the situation is a bit different. The next-gen version is being developed by our trusted partner Saber Interactive, of course in collaboration with us, and as The Witcher 3 was originally released almost seven years ago, of course technology has rapidly advanced since then and new solutions have emerged, some of which the original game was lacking them, like ray tracing. This is a purely technical update, there is a small pack of DLCs but we are working mostly on technical things and as we are talking about new technologies that need to be applied to the fairly old game, it turned out that we need a bit more time for this technical task.

CD Projekt RED is also working on the Cyberpunk 2077 expansion, but no details were provided with regards to its scope or release window.