Dark Souls: Nightfall, the unofficial, fan-made sequel to the original Dark Souls, received some brand new gameplay footage.

The new footage, which can be watched below, showcases the first 20 minutes of the game, highlighting the features that will make the mod feel different from the original game.

Dark Souls: Nightfall has been originally revealed back in October 2020. The unofficial sequel is being developed by a team headed by Grimrukh, the man behind the Daughters of Ash mod, and it will feature a new map, new NPCs, improved combat, and much more.

Dark Souls: Nightfall will release on a yet to be confirmed release date. More information on the mod can be found on its official website.

It has a new world map. No brand new assets, but I’m using a mixture of physically rearranging the areas of Lordran and building new areas out of existing map pieces and collisions.

It has a heavily modified, faster-paced combat system. AinTunez has been tuning it up all year. (He’s previously experimented with a much simpler version of this in QuickSouls.)

It will include modified enemies with heavily modified animations. No brand new enemy models, but lots of retexturing and decking out of existing ones.

It will have brand new NPCs with new voice acting. I experimented with some new “non-verbal characters” in DoA, without much other choice, but our improving ability to edit the character files and AinTunez’s access to an incredible pool of voice talent has expanded our options here considerably.