Dead By Daylight transforms the simplest of venues into the most horrifying of places - with the new Eyrie of Crows map being a testament to tradition. Introduced in Dead By Daylight Chapter 22: Portrait of a Murder, the Eyrie of Crows serves as the twisted version of an abandoned graveyard infamously known as the site of the gruesome murder of Carmina Mora. Unfortunately for Survivors, the Entity transformed Carmina Mora into the Artist and this graveyard into her abode.

While the map is breathtakingly gorgeous, its sheer size leaves much to be explored - both for Survivors and the Killers. Depending on who’s using it, the Eyrie of Crows can become an abode for safety as Survivors complete their escape or the perfect place for the Killer to complete their feast. How exactly can players maximize their use of this new map?

6 Immerse In Essentially A Desert Cemetery

Players who like to “feel” the map they’re exploring might want to get a general sense of its overall theme to fully immerse themselves in the environment. Even without a map layout, understanding the theme of the Eyrie of Crows already gives a gist of what Killers and Survivors can expect.

In the lore, the Eyrie of Crows is the map within the Forsaken Boneyard, the place where Carmina Mora - now The Artist - and her friends perished. It has since then become a mausoleum and cemetery in the middle of the desert. As such, players can safely expect a multitude of objects such as graves and tombstones in the area.

5 Remember Two Rings And A Columbarium

Given the chaotic nature of Dead By Daylight maps, one can assume that even the Eyrie of Crows is too chaotic a map to have all its segments laid out. However, it’s at least important to remember that the map follows a basic layout of two areas encircling a central building. This will let deadly Killers and witty Survivors prevail in the match. In summary:

4 Quite An Abundance Of Objects

Any player could look at objects on any map as the thin divide between life and death, particularly in Dead By Daylight where chasing is a key mechanic. With the Eyrie of Crows, in particular, there seems to be quite an abundance of objects in the area.

Given its nature as a cemetery of sorts, there are quite a lot of graves, crypts, and tombstones that can become both a Survivor and a Killers’ saving grace. Here are some important considerations in terms of navigation:

3 The Rings: Mind The Environment Objects

Given the abundance of items in the general map, it’s important to get a sense of what objects exist in the environment and what players can do with them. Players can capitalize on certain environmental objects depending on how they appear on the map. Killers with mobility abilities can disregard a lot of these obstacles with ease. Aside from lockers and pellets, here are some notable environmental objects in the Eyrie:

2 The Columbarium: Capitalize The Darkness

In stark contrast to the Eyrie’s exterior, entering the Columbarium will give players an extremely dark interior. Instead of a building with multiple sections, the Columbarium is a tower of sorts that is a couple of stories high, populated by stairs that lead to small platforms with shelves. Surrounding the Columbarium’s exterior is a terrace of sorts that circles around the Columbarium and overlooks the rest of the Eyrie below. Here are some crucial points:

1 Wear Bland Browns For Disguise

While skins have become more or less a novelty in the game, some players might want to get their wits above them and consider how their clothes can adapt to a bright map like Eyrie of Crows.

At its core, considering the map’s emphasis on desert colors, it may help for players to use Survivors with skins that include desert browns, camouflage, or bland colors. That way, they have better chances of blending with objects from afar and even evading the Killer’s gaze if the latter seems preoccupied with the hunt.

Dead By Daylight was released in June 2016 and is currently playable on PC, PS4, PS5, Xbox One, Xbox Series X/S, Nintendo Switch, Google Stadia, iOS, and Android.